Wednesday, March 27, 2013

Lesson Plan: Choose Your Own Adventure Story


West Virginia CSO
  • RLA.O.5.3.4 Students will reate an age-appropriate media product that demonstrates format, purpose, and audience.

Sunday, March 17, 2013

Video Games in the Classroom

Before watching these videos, I really did not have a strong view one way or another about the use of video games in the classroom. It is something that I have thought little about. However, now I think that games can be used as an incredible tool to aide in the learning process. It is something that children in today's world are so familiar with in their everyday lives and is something that they enjoy, so using them to help teach can be a wonderful tool. Games instill the learning practices and social skills we see in the 21st century. Today, we don't only have to teach english, math, history, etc. but we now are expected to teach how to use technology, media literacy, and proper social media conduct that students will use in everyday life. Games are a great way to combine the teaching of these skills to make the student enjoy learning both subjects. Many people see a negative effect that games have on the younger generation, but that is not the case. Kids, rather than being harmed from their constant video gaming, are excelling in many areas. Kids are expected to have many different skills while playing the games, and their multi-tasking skills are showing great improvement as they juggle all of these. Instead of lacking the ability to focus, children have a greater attention span and are less distracted. All of these, along with many others, show that video games are mostly helpful to the kids that are considered as "gamers."

In this lesson plan, students use a video game to learn about the eleven different cities visited in the game and about nonprofit organizations, as well as skills developed by play. They use a video game that's already created to better relate to the students about the subject.

Video Games and Learning

Your Brain of Video Games

In this video, Your Brain of Video Games, the major argument presented is that video games, in reasonable doses, have many powerful and positive effects on our behavior.

Claims
  1.  Action video games, rather than harming your eyesight actually helps to improve your vision.
  2. Playing action games does not lead to attention problems or greater distractibility. All attention contolling parts of the brain are much more efficient in people that play video games.
  3. People that play action video games are better multi-taskers and can switch their attention from one thing to another more quickly.
Are Video Games Making Your Kids Smarter?

In this video, Are Video Games Making Your Kids Smarter?, the major argument presented is that our world is too slow for our children to appreciate rather than them being too distracted by the world.

Claims
  1. Kids are expected in video games to require many skills and high amounts of multitasking.
  2. Games are wired to produce pleasure, and you keep seeking that activity.
  3. Gamification, the process of using game thinking and game mechanics to engage audiences and solve problems, is being used by "generation G." 
Big Thinkers: Katie Salen on Learning with Games

In this video, Big Thinkers: Katie Salen on Learning with Games, the major argument is that games today are very important and influential in the learning process.

Claims
  1. Games get at the kinds of learning experiences and social practices that we see important in the 21st century.
  2. Games work in a way that good teachers work. Designers have to ask what does my player need in this moment in order to be successful.
  3. Teachers should realize that the game does not need to be the entire curriculum, but just one aspect to better help kids in the learning process.

Picasso Head and Learning Styles




This is my Picasso head. I have musical intelligence.

As we have been discussing learning styles over the past week, I have had different views on how or even if they should be used in the classroom. However, looking over all the information we have been presented with, I think that they are valuable for helping students engage further into the learning process so that they get all they can out of the teaching, but that they can not be used in every lesson you teach. This is because grasping some concepts have to be solely based on the content of the subject matter rather than how a student learns best. "[W]e are all capable of learning under almost any style, no matter what our preference is," (Clark, 2012). What matters more than the way you learn best is the nature of the subject that is being discussed. For example, for a student to know what a song sounds like, it is better for them to listen to the song than to look at the sheet music. "[T]eachers should worry about matching their instruction to the content they are teaching. Some concepts are best taught through hands-on work, some are best taught through lectures, and some are best taught through group discussions," (Glenn, 2009). All students have the ability to learn in whatever way we present the information. It is true that some might learn better in a different way then how it is taught, but in that situation, I feel like it is best to individually present the information to that student differently rather than present the same information to the entire class for every different learning style. Where I feel it is best to integrate learning styes, make learning fun, and keep students engaged, we need to change the style of our teaching in different subjects and not teach for, as an example, visual learning all the time. Teach for all of the different learners you may have in your class.


  • Have students creatively examine the role that music, sound effects, special effects and editing techniques have in holding our attention while watching TV or movies. Break the class into small groups and assign each of them to record a movie scene. Each group must do the same scene twice while varying one element. For example, one group should do the same scene with different music each time, while another groups tapes the same scene using differerent camera angles. After viewing each video, discuss the differences that exist between the two scenes.


David Glenn (2009, December 15). Matching Teaching Style to Learning Style May Not Help Students.
     Retrieved from http://chronicle.com/article/Matching-Teaching-Style-to-/49497/

Don Clark (2012, March 6). Learning Styles and Preferences. Retrieved from 
     http://nwlink.com/~donclark/hrd/styles.html


Media Literacy Lesson Plan Ideas: TV and Movies. Retrieved from
     http://www.cmch.tv/mentors_teachers/lp_tv_movies.asp


Monday, March 4, 2013

Learning Styles

Claims: Learning Styles Don't Exist

1. You store information in three ways; visually, auditorally, and kinestheticly.

2. Teachers want students to learn on a basis of meaning rather than 1 of the 3 learning styles.

3. The way students learn is based on the nature of the question rather than how they recall things best.



Claims: Multiple Intelligence (Learning Styles do Exist)

1. It is a theory that was developed to show that humans have very different ways that ideas get through to their minds.

2. Education that treats everyone the same is very unfair education.

3. Everything that can be taught can be taught in more than one way, and everything that can be shown can be shown in more than one way.



Learning styles are the idea that kids learn in different ways and that you should change your teaching styles to fit each child's particular learning habit. Multiple intelligence theory is the idea that everything can be taught in different ways and you should teach the way that the children would learn the subject best.